An update has been released for Left 4 Dead 2.- Quick Match option for all modes allows players to prefer "Official Servers Only" or "Any Servers"- Added localized UI and subtitles for Vietnamese- Increased string commands per second limit to fix some false disconnects- Prevent manually initiating some talker responses that trigger longer conversations- Fixed color correction for some maps where it was missing or incorrect- Fixed melee animation while carrying a fireworks crate- Fixed M60 not using the correct walk calm animation- MP5 changed to the slightly better rifle reload animation- SG552 changed to use assault rifle animations and military sniper zoom animations- Fixed incorrect sound cue for player infected when a survivor dies- Changed some mob onslaughts to classic panic events in the L4D mutation- Boomer bile slows tanks in Tank Run mutation- Several Rocket Dude mutation fixes and performance improvements- New survivor alert response rules for intense combat situations- Scripting: Fire the "KilledZombie" response concept when killing a Witch. New "EntityOutputs" class containing functions to manipulate entity output connections. ? GetNumElements, GetOutputTable, HasOutput, HasAction, AddOutput, RemoveOutput Expanded response rules testbed.

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