Max Payne Series Startup Hang Patch 1.01

Thumbnail

Rating: 0
Favourites: 0

Report File

Max Payne Series Startup Hang Patch 1.01


File Information

  • Author RoboCop
  • Uploaded 22nd February 2017, 10:42 AM
  • Last Updated 22nd February 2017, 10:42 AM
  • Category Max Payne Series
  • Total Downloads 217


Files



More From This User



Applies to latest versions of: Max Payne, Max Payne 2

This patch is intended to solve issues related to game engine initializing Direct3D inside DllMain, which most notably causes the game to hang during startup with certain combinations of graphics hardware and drivers. Additionally, it is impossible to run the game through dgVoodoo Direct3D 8 to 11 wrapper, because Direct3D 11 runtime refuses to initialize from DllMain to prevent lockups.

The patch will solve above mentioned issues and possibly other problems that might be related to Direct3D initialization inside DllMain by delaying actual initialization to the point when execution flow returns from LoadLibrary API, therefore preventing any sort of lockup that would occur otherwise.

No compatibility modes should be applied to game executables, as they usually create more problems than they solve. Starting the game with affinity set to single core also isn't required anymore and will only serve to slow the game down a little.


What's New in Version 1.01 (See full changelog)


  • Properly handle the case when DllMain returns FALSE.
  • Added Max Payne 2 executable that works with dgVoodoo + ReShade combination.

Report File

Reason












Report Comment

Reason






Report Link

Reason





DMCA.com Protection Status

https://apg-clan.org tested by Norton Internet Security https://apg-clan.org tested by McAfee Internet Security

Flag Counter