Half-Life Texture Tools v1.6.2
Half-Life Texture Tools v1.6.2
File Information
- Author RoboCop
- Uploaded 6th May 2017, 04:53 PM
- Last Updated 1st April 2024, 02:08 PM
- Category Mapping
- Total Downloads 45
Files
- HL-Texture-Tools-1.5.5-beta.tar.gz 1.33 MB
- HLTextureTools_V162.zip 1.71 MB
- V155B_Binary.zip 1.18 MB
Screenshots
Half-Life tool that is still updated!
Half-Life 1 (and mods like SC, CS etc.) data files tool - view and edit WADs and Sprite files. You can also extract images to many formats (png, jpg, bmp, gif, tiff). Drag and Drop files is supported.
You will need .net framework 3.5+ to run this application.
This software uses the FreeImage open source image library. See http://freeimage.sourceforge.net for details.
Released 24.2.2024
TODO
** I am waiting for contributors :-) ! **
Copy FreeImage.dll and FreeImageNET.dll from FreeImage directory while debugging or releasing into debug/release directory.
SC Forums thread
Half-Life 1 (and mods like SC, CS etc.) data files tool - view and edit WADs and Sprite files. You can also extract images to many formats (png, jpg, bmp, gif, tiff). Drag and Drop files is supported.
You will need .net framework 3.5+ to run this application.
This software uses the FreeImage open source image library. See http://freeimage.sourceforge.net for details.
Released 24.2.2024
TODO
- autoresize images when creating new wad
- editing WAD/SPR files (adding images to opened wad/spr)
- loading detail textures (e.g. SC mod)
- tga support?
** I am waiting for contributors :-) ! **
Copy FreeImage.dll and FreeImageNET.dll from FreeImage directory while debugging or releasing into debug/release directory.
SC Forums thread