Jedi Knight 1/DF2 Mousewheel Support v1.0

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Jedi Knight 1/DF2 Mousewheel Support v1.0


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  • Author RoboCop
  • Uploaded 5th August 2015, 12:44 AM
  • Last Updated 5th August 2015, 01:44 AM
  • Category Jedi Knight Series
  • Total Downloads 50


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This will let you use the mouse wheel in JK (and probably MotS, too) by binding it to a key for wheel up and a key for wheel down, which you can in turn assign to an action inside JK.

wheelthingy.zip


What this allows you to do is map the wheel up/down actions
to keyboard presses so that Jedi Knight will have wheel mouse
functionality like in modern games.


Contents:


dinput.dll - Required to send wheel up/down as keystrokes
keys.txt - List of Direct Input compatable keys
wheelconfig.txt - Where the saved info for your up/down keys
wheelsetup.exe - Program to set up the wheel keys


Copy all these files into your Jedi Knight directory
and run wheelsetup.exe, choose what keyboard key you
would like for wheel up and down, click ok, and you're
ready to go! Just roll the wheel up/down when JK asks
you to press a key for keyboard mapping.


Please Note:
This was not created by me, Hell Raiser/Jon. It was created
by a friend of mine who knows what he's doing, but too
lazy to release it to the public.


(it was made by Sige, who is lazy)
It will probably work with MotS too, just put it in the MotS
folder and give it a shot!

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