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FoxBot 0.793 (Win32/Linux)

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FoxBot 0.793 (Win32/Linux)


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  • Author RoboCop
  • Uploaded 7th July 2016, 03:37 PM
  • Last Updated 26th September 2020, 11:24 PM
  • Category TFC Bots
  • Total Downloads 6237


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Foxbot has been developed by:

Tom, Aka RedFox
Jordan, Aka FURY
Jeremy, Aka DrEvil
Paul, Aka GoaT_RopeR
Grubber
Yuraj
Victor
JASMINE
Richard, Aka Zybby

Special thanks to:
RoboCop
Koala
Safety1st
Arkshine
Globoss
pizzahut
jeefo

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Version 0.793
September-26-2020
Updated by RoboCop
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- Fixed high bots CPU usage and buffer overruns

- Fixed load with non-metamod crashing the game

- Removed some more redundant codes

- Added some Clang compiler fixes and performance fixes

- Spies won't select enemy Scouts, Medics, HWs and Engineers disguises as their speeds and lame default weapons can easily blow their covers

- Repaired some rogue pathwaypoints for 2fort, avanti, cz2, palermo, rock2, sandbowl_r2, shutdown2 and well

- Allowing bots to avoid firing lame weapons like nailguns, laser railguns and dart tranq guns too often

- Limited the bot frame rate movement to 60Hz

- Increased bot job priority for collecting ammo and healing teammates

- Added script for the bots to know how to disable flag room security

- Reduced bot job priority for solders to avoid rocket jumping too often

- Removed excess Conc/Rocket Jump waypoints in dustbowl in awkward areas and due to the lack of conc nades

- Optimised 'foxbot_commander.txt' by removing excess 'strlen' loops

Known bugs:-

>> Soldier bots tend to struggle for rocket jumping in certain areas that can block its way

>> Sniper bots tend to TK when Friendly Fire is on, when interacting with their team's sentries and teleports

>> botdontmove, bot_chat, min_bots, max_bots, bot_bot_balance and bot_team_balance cvars may not be 100% operational

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