Master Server Mirror (Server Actor)

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Master Server Mirror (Server Actor)


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Master Server Mirror (Server Actor)
Released 12/18/2022 by 0xC0ncord
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MasterServerMirror is a server actor for Unreal Tournament 2004 servers that
creates additional master server uplinks as configured by the server administrator.
Its primary purpose is to allow servers who have switched their primary master
server to OpenSpy to continue to be listed in Epic's official master server until
it is shut down on January 24th, 2023.

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Installation Instructions
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Take the two MasterServerMirror files (.u and .ini) and install it to your server's System/ directory.
Then, to activate the mod, do the following:

Add the server actor to your ServerActors:
ServerActors=MasterServerMirror.MasterServerMirror
Edit the master server list, if desired, MasterServerMirror.ini. The default configuration is sufficient
to list the server in Epic's official master server and no further action is required. The configuration
for the MasterServerList follows the same format as IpDrv.MasterServerLink in UT2004.ini. More than one
master server may be specified, and the server actor will take care of creating an uplink for each one.

[MasterServerMirror.MasterServerMirror]
MasterServerList=(Address="ut2004master1.epicgames .com",Port=28902)

(This is server side only so you don't need to add it as a mutator or any serverpackages)

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How to know it's working.
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If done correctly you should see multiple master server uplinks at server startup:

Resolving utmaster.openspy.net...
Creating master server uplink for ut2004master1.epicgames.com:28902
Resolving ...
Resolving ut2004master1.epicgames.com...
MasterServerUplink: Resolved utmaster.openspy.net as 157.245.212.59.
MasterServerUplink: Resolved ut2004master1.epicgames.com as 3.218.5.215.
MasterServerUplink: Connection to utmaster.openspy.net established.
MasterServerUplink: Connection to ut2004master1.epicgames.com established.
Approval APPROVED
Master server assigned our MatchID: 1234
Approval APPROVED
Master server requests heartbeat 0 with code 3716
Master server requests heartbeat 1 with code 3716
Master server assigned our MatchID: 0


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Github Links
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This project is on github. Please report any ideas or bugs
https://github.com/0xC0ncord/MasterS...eleases/latest

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